AI Insights · Timothy · October 2022
Top 5 Space Games on Android in Spain for Q3 2022
Explore the performance of the top 5 space games on the Android platform in Spain during Q3 2022, including trends in downloads, revenue, and active users.
Performance of Top 5 Space Games on Android in Spain for Q3 2022
In the third quarter of 2022, the top space games on Android in Spain displayed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period.
Star Wars™: Galaxy of Heroes
The game showed a fluctuating weekly revenue, peaking at approximately $11.2K in the last week of June and experiencing a gradual decline, ending with around $6.2K in the final week of September. Weekly downloads hovered between 645 and 1.5K, with a notable drop in mid-August. Active users fluctuated but remained relatively stable, ranging between 51.0K and 61.9K.
Star Trek™ Fleet Command
This game saw its highest weekly revenue of about $11.8K in early July, followed by a gradual decline, settling at roughly $8.8K by the end of September. Downloads varied significantly, peaking at 984 in early August and dropping to as low as 201 in mid-September. Active users also showed a downward trend, starting at 1.8K and ending at 1.4K.
Eternal Evolution
The game experienced a sharp decline in revenue, starting from $9.6K in the last week of June and falling to around $588 by the end of September. Downloads followed a similar trend, dropping from 931 to 283 over the same period. Active users decreased from 2.9K to 835 by the end of the quarter.
Infinite Galaxy
Revenue for Infinite Galaxy remained relatively stable, fluctuating between $1.3K and $2.3K throughout the quarter. Downloads peaked at 7.4K in early August but dropped to zero in the subsequent weeks. Active users reached a high of 9.1K in early August before declining to around 2.0K by the end of September.
Galaxy Attack: Shooting Game
This game showed a consistent increase in weekly downloads, peaking at 6.6K in mid-September. Revenue also saw an upward trend, peaking at approximately $1.3K in the first week of September. Active users increased steadily, reaching a high of 34.2K by the end of the quarter.
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